***** KARATE CHAMP DOCS *****
SELECTING GAME OPTIONS:

 To select your game options, press the SPACEBAR on the keyboard to highlighjt the desired game option. Whe your selected option is highlighted, pres the RETURN to make that choice.
 After you l;have made all our game choices, the game will begin.
 At the end of your game, the computer-controlled demosntration game will appear again. The final socres of your most recetn game will be represeted thoughout the demonstration game.
 Pressing any key will take you to the "Select Options Screen" which will now display the game options you made in your most previous game. To play the same type of game as the last one, presss the RETURN key to seect each highlighted item, and a new game willl begin after a pause.


GAME PLAY: (Two Players)

 Throughout a series of karate matches at various locations, your objective is to flatten your opponent as often as you can, by deftly executing the kicks and punches at your lcommand.
 Each match consists of series of rounds at nine pitureseque settings. Two points win a round and two rounds (out of three) win a match. The winner of a match earns the exclusive right to earn bonus points before thenext match begins at another location.
 One round lasts for 30 seconds or until one player gets two points. Some falls earn a full (match) point, some a half point. The first player to score two points, r the player with more (match) poits when the clock runs out, wins that round.


THE REFEREE:

 The referee begins all rounds, decides if a fall merits a "Full" or a "Half" point, and determines th winner of a round where neither opponent has scored two match points after 30 seconds have elapsed. The referee will award the round to the player who has earned he hgiher number of match points.


TIES:

 If the clock runs out and each opponent has earned an equal number of match points, the referee will award the round to the player who has scored the higher number of "score points," based on the value of his kicks and punches.   (See SCORING for the distinciton between "match points" and "score points")


ONE-PLAYER VERSION:

 in the one-player version, you are the blue and the computer is red. Game play is the same as in the two-player version, excetp that you can choose various degrees of difficulty (in the "Select Game Options) menu). you can also expect the compter to get smarter and gfaster at the more competitive levels of the game. 


THE CONTROLS:

 You can control your players with either a joystick or the keyboard, depending on which computer system you have.
 Al actions controlled by joystick or keyboard are dependetn on the direction the karate player faces, not on whether your player is blue or red. For instance, if your blue player does an "about face" from his original direction (of facing right), his actions will be controlled as if he were the red player and had begun th round facing left.
 you can control the blue player with your joystick, or with the keyboard group of keys surrounding the "d" key. you can control he red player (in two-player games) only with the keyboard group of keys surroundig th "k" key. Players are obviously red and blue - in case you haven't figured that out by now.


SCORING:

 There are two kinds of points to be earned: match points and score points. Match points are counted in units of a "half" and "Full" and are used to determine the winner of each round> Score points are couted in hundreds and based onthe tuype of kcik or punch you socred with. While two match points wns a round, the player who wins the most mathes at the nd of the re-selected number of matches wins the game.
 All kicks and punches have two piont values. you get the higher value only when you execute that move perfectly and within the optimal distance from your opponent. Only game-playing experience can teach you what tha optimal distance is.

JOYSTICK CONTROLS:
                                                                                                                                                                 ********************  RIGHT-FACING  ******************


              (JOYSTICK BUTTON NOT PUSHED)                                                                                                                                                Jump 
                            |
       Backward somesault   |   Forward somersault
                          \ | /   
 Block/Walk backwards ----- + ----- Walk forward
                          / | \
      About-face/Back kick  |   Low kick
                            |
                          Squat                                                                                                                                                                                                                                  
                 (JOYSTICK BUTTON PUSHED)

                     Jumping side kick
                            | 
        Jumping back kick   |   Upper lunge punch/Round kick     
                          \ | /
      Back round kick ----- + -----  Middle lunge punch/Front kick
                          / | \ 
          Back foot sweep   |   Front foot sweep
                            |
                  Squatting reverse punch



***************************** LEFT-FACING  **************************

                     (JOYSTICK BUTTON NOT PUSHED)
  
                                   Jump
                                    |
              Forward sommersault   |   Backward somersault
                                  \ | /    
                 Walk forward ----- + ----- Block/Walk backwards
                                  / | \ 
                         Low kick   |   About face/Back kick
                                    | 
                                  Squat


                        (JOYSTICK BUTTON PUSHED)

                           Jumping side kick
                                    |
     Upper lunge punch/Round kick   |   Jumping back kick
                                  \ | /
Middle lunge punch/Front kick ----- + ----- Back round kick
                                  / | \
                 Front foot sweep   |   Back foot sweep
                                    |
                           Sweeping reverse punch


**********************************************************************

KICKS:                         MATCH POINTS            SCORE POINTS


Jumping back kick                  Full                    1,000
                                   Half                      500

Jumping side kick                  Full                    1,000
                                   Half                      500

Back round kick                    Full                    1,000
                                   Half                      500  

Round kick                         Full                      600
                                   Half                      300

Back kick                          Full                      400
                                   Half                      200

Front kick                         Full                      200
                                   Half                      100

Low kick                           Full                      200
                                   Half                      100

Front foot sweep                   Full                      400
                                   Half                      200

Back foot sweep                    Full                      200
                                   Half                      100

PUNCHES:

Upper lunge punch                  Full                    1,000
                                   Half                      500

Squatting reverse punch            Full                      800
                                   Half                      400

Middle lunge punch                 Full                      400
                                   Half                      200

Middle reverse punch               Full                      200
                                   Half                      100

******************************************************************************                       

KEYBOARD CONTROLS:

 The group of keys surrounding the "K" key control the red player, with the keys represetning the appropirate positions on a joystick. You execute all your kicks and punches by pressing the key associated with the particular move. Pressing the "N" key is like pressing the fire button on a joystick.
 The group of keys surrounding the "D" key control the blue player. Pressing the "Z" key is like pressing the fire button on a joystick.

        Right-Facing                    Left-Facing 
            
           W E R                           U I O                   
        
           S D F                           J K L

           X C F                           M < >
                                             . . 


CLOCK SCORE:

 Winner of the round also gets 100 points for each second remaining on the clock.


BONUS SCREEN SCORING:

 At the end of each match, the victor ha an opportunity to gain some bonus ponts. Any one lof three screens will present you with an intriguing challenge. you may have to flatten a furiously flung flower pot, split wooden blocks in two, or knock out a stampeding bull.

Bonus points per pot .....................   200

Bonus points per block ...................   100 each, for the first nine
                                           2,000 for the tenth  

 If you survive th first challenge , you'll get a chance to do it again, up to a maximum of five times per bonus situation-unless, of course you get flattened frst.

 Joystick controls for LEFT-FACING player mirror those of the right-facing player, which means that whereas you have to push the joystick to the 3 o'clock postion to make your right-facing player walk forward, you have to push the joystick toweard 9 o'clock to mkae your left-facing player walk forward.


KEYBOARD CONTROLS:

PAUSE game play - Press ESCAPE. To restart the action, press it again.

QUIT game play - To quit (end) the curret game and return to the menu selection                  and choose new options, press CONTROL + Q.
SOUND OFF/ON - To turn off the sound, press CONTROL + S. To turn it back on                    again press CONTROL + S again.
